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Tag Archives: microspotltd
What can these library items do for you?
The Seasonal graphics library is the perfect resource for all the clip art graphic content you need to create your cards, posters, invitations and personal documents during those key periods of the year. What’s more is that the library is continuously being updated with new content as the seasonal periods arrive. Version 1 of the library included over 120 items for the christmas and new year period. We have now updated the library with 120 items for Valentines day, Mothers day, Lent, Chinese New Year and Patron Saints and yes the updates are FREE. Simply that means the Seasonal Library now contains over 240 items for December 2012, January, Feburary and March 2013.
Benefits & Features
- Version 1: Included over 120 clip art graphics for Christmas and the New Year.
- Version 1.1: Includes 120 additional clip art graphics for Valentines day, Mothers day, Lent, Chinese New Year and Patron Saints as a FREE update.
- Look forward to more FREE updates as the new seasonal months arrive.
- A low cost purchase equals hundreds of FREE additional content updates as the months progress
- Items are cataloged for easy navigation
- Drag and drop the clip graphics into your documents
- Fully scalable, vector drawn and editable clip art graphics.
- Search for items using the find feature.
Users of OSX 10.6 and above can also enjoy:
- The library application in the applications folder to use the clip art graphics with any Mac OSX application
- Export to Illustrator, PDF and other image formats.
- Store your favourite items in their own section
- Control the preview thumbnail size with the zoom slider.
Tips and Tricks for use with Microspot MacDraft #10:
Graphical Use of MacDraft
Creating a picture frame effect, where images can be dragged behind and show through the frame?
This can only be done using MacDraft Professional as it uses the Accessory palette which is not available in the Personal Edition. However both Pro and PE have templates that were shipped with version 6, which have these picture frame effects in them. They are in the greetings card section of the templates folder that came with the application. The following will explain how to create the Picture Frame effect.
To create the effect of a picture frame depends mainly on the shapes that you want to draw. For example if you are creating a simple circular one like the image on the right above, then all you need is two shapes. However if you want to create shapes like on the left, you need to more shapes and to keep an eye on the sizes. The following explains how to create a circular picture frame:
1. Draw a rectangle 2 inches high and 1 inch wide.
2. Select the Circle by Radius tool and draw one in the center of the rectangle as shown opposite.
3. Now select the circle and the rectangle and open the Accessory palette from the window menu.
4. with the two shapes selected click the Subtract Parts tool in the Accessory palette.
5. You will see that the circle remains, this will help to create a border inside the frame. Make the circle have a no fill color and a pen color of white.
6. Select the rectangle and duplicate it, then flip it horizontally and align it next to the other. Make sure the line color of the rectangles are the same as the fill color. Now drag the image and resize it, then send it behind the frame you have just created. You now have a picture frame effect.
Graphical Use of MacDraft
How do I create a shadow effect on my designs?
At this time MacDraft does not offer the drop shadow or glow effects, this is something we are looking to include in future versions. However despite this you can create a shadow effect as shown in the above image, and give the illusion of a drop shadow.
When you have drawn the shape or object that you want to apply a shadow to, duplicate it so that you have a direct copy of it. Now because it will be a shadow you are creating, we no longer need the detail on the copy. Select the copy, and change the fill color of it to a light gray. Now change the pen color to either the same as the fill color or set it to none.
You will notice that the copy now has a kind of silhouette shadow effect. The final thing that you need to do is change its size so that it can be positioned correctly. Resize it depending on the shadow you are creating.
If you want a shadow with an offset like the image above then the size needs to remain the same.
If you want the shadow to be directly underneath then adjust the size to suit the lighting effect you want to create.
General Use of MacDraft
Snapping objects to the End, Midpoint and Center of others?
MacDraft has a set of key commands that are usually used for snapping of objects when moving or drawing. However these commands can also be used when moving an object. You can also snap an object to another’s End, Mid and Center point, or snap it to another objects handle.
• To snap any part of an object to an objects End, Mid or Center point, simply drag the object and hold the E key down to snap to the End point, the M key down to snap to the Mid-point and the C key down to snap to the Center.
• To snap the handle of one object to another objects End, Mid or Center point, you need to hold the Command and Option key down, then drag the object from the handle you wish to snap, then release the Command and Option keys and hold the E key down to snap to the End point, the M key down to snap to the Mid-point and the C key down to snap to the Center.
General Use of MacDraft
What if I always want to start drawing my lines or shapes with a certain Pen/ Fill color?
It is quite a common thing to use the same line and fill color when you are drawing objects in MacDraft. You can set these options as defaults for your MacDraft documents through the preferences. Simply change the Attributes for the Fill, Pattern, and line settings, go to the MacDraft menu and select Preferences. Click the Document Preferences tab and make sure that the “Fill Pattern and Colors” check box and “Line Settings” check box are checked on. Then click the Ok button. Once this has been done, every time that you open a new document, these setting will apply to the objects that you draw.
Working With Renderers
Best advice for rendering high quality images.
When working in 3D there is often a need to generate high quality, high DPI images. Doing this can sometimes take a long time, depending on the complexity of your scene and it is important to try and get things right the first time. Just about every 3D scene or model will include textures, therefore it is important for you to remember that the size of the textures you use should correlate to the render you are creating.
If you are using repeatable textures then the quality of the textures you are using does not always need to be changed, but if you are use standard textures that do not repeat, then you will need to increase their pixel size to suit the large render that you will be creating. If I am rendering an image at 4000 x 4000 pixels, I will always try and make my non-repeatable textures 2000 x 2000 pixels. Then when you add them to the scene, you must hold the Shift key down when dragging in, that way the textures will not get sample by the application.
Working With Renderers
Always remember to check how your scene looks?
When creating 3D models it is always important to keep an eye of renderings of the model or scene. Interiors has a preview renderer that allows you to quickly render your scene and get an idea of how it looks with the lighting and shadows and will give you insight into areas of the scene that may need more work and attention. The RayShade renderer can take more time to generate, if you are using it to preview then my advise is to make the window size of your document small.
Working With Renderers
The best way to set up the lighting of a 3D Model.
Creating a 3D model and a 3D interior scene require 2 different styles in lighting. The interior scenes will use the default methods with sun, ambient and any other light sources you add, whereas rendering a 3D model requires a little more attention to the lighting aspects of the scene and also the renderer you use. Over the years I have been able to develop a working method when wanting to render a 3D Model in Interiors Pro using the RayShade renderer, where by the use of point lights and sun direction with the Ambient light turned off. The key points to remember are:
– Always turn the Ambient light off, so that the model does not get over exposed by light.
– Make sure the sun light is pointing at the model, coming from the opposite direct to where the camera is looking at.
– Add point and spot lights to the scene and control their brightness using the Info palette.
– Make the background color of your document black so that it does not create a washed out effect when rendering.
If you use these techniques when rendering with the RayShade renderer, you will get a more realistic looking effect to the reflections and the surfaces that you have.
Working With Textures
The illusion of using a texture for repeatable detail.
One of the hugest problems in 3D modelling is when complex models slow the application you are using down. A prime example of this is if you were trying to 3D model a panel or grill. To remove all of the cuts outs in 3D, especially if they are curved will generate a huge number of triangles on the surface. If the object you are trying to create is not for close up rendering then the best way I have found to overcome this issue is to use textures to give the illusion of a 3D cut out. Create a repeatable texture that has a surface with a area that you want cut out set as a bevel or emboss effect. This will give the effect of a piece of material cut away from the surface.